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TWO PLAYERS, ANY DEVICES

Play Battleship Online With a Friend

To play a Battleship-style game online with a friend, open SALVO in your browser, press Challenge a friend and send the invite link: your friend opens it on any phone, tablet or computer, and you play a full two-player battle. It is free with nothing to download, and you each sign in with your email (no password).

STEP BY STEP

How to start a friend battle in SALVO

Press Challenge a friend, send the link it gives you, and deployment starts the moment your friend joins. The whole sequence:

  1. Press Challenge a friend. Open the game, sign in, and press the button in the menu. SALVO opens a private room for the two of you and shows “Waiting for your friend…” until they arrive.
  2. Share the invite link. Press Share invite link. Where your device has a share sheet (most phones do), it opens so you can send the link by text, chat app or email; otherwise the link is copied, ready to paste.
  3. Your friend opens it and signs in. SALVO emails them a sign-in link and a 6-digit code; either one works, and after signing in they land in your room. Whoever opens the link first takes the second seat, so send it only to the person you want to play.
  4. You both deploy. Drag your five ships into place, or press the shuffle button for a random layout, then press Ready. You have 60 seconds; when time runs out, the layout you have stands.
  5. You both aim, and the salvos land together. Each round you have 25 seconds to aim one shot per ship you still have afloat, give or take loot; then both salvos land at once. Sink all five of your friend's ships to win (if both fleets sink in the same round, it is a draw).

That is the big difference from the boxed game, where players take turns calling one shot each: in SALVO neither of you waits on the other, and neither sees where the other aimed until both salvos land. Specials and loot are covered in the Salvo rules guide; if you are new to the game, start with how to play Battleship.

A SALVO board floating on a teal sea, lettered A to J across the top and numbered 1 to 10 down the side, with a large fireball and black smoke around columns C and D and a smaller orange blast in white spray near the top of column J, with rings spreading out across the water.
A frame from a real SALVO battle: two shells burst on the board, one under black smoke on the left, one in white spray at the right-hand edge. Online, both salvos land together like this once you have both aimed.

Rematches

When a battle ends, either of you can press Rematch; your friend's button turns to Accept rematch, and once you have both pressed it, a new battle starts in the same room, back at deployment. No new link is needed, and each rematch is rated like any other battle.

BEFORE YOU START

What you both need

A modern web browser and a free SALVO account each. There is nothing to download, and you don't need the same kind of device.

  • Any phone, tablet or computer. SALVO runs in the browser, so phone against laptop is fine. You don't need the same Wi-Fi or even the same city: the link works anywhere online.
  • An email address you can check. Sign-in works by email: you get a link and a 6-digit code, and there is no password. Reading your email on another device? Type the code where you asked to sign in, since the link signs in whichever browser opens it.

IF THINGS GO WRONG

What if someone's connection drops or they leave?

A dropped connection pauses the battle for up to 45 seconds; leaving on purpose counts as resigning. In detail:

SituationWhat happens
A connection drops mid-gameThe clock stops and that captain has 45 seconds to come back. If they don't make it, the captain who stayed wins.
A captain leaves mid-gameIt counts as resigning: the other captain wins, and the result is rated.
A captain stops aimingShots not aimed when the 25 seconds run out are not fired. Three salvos in a row with nothing aimed forfeits the game.
Deployment time runs outThe layout you have stands, and the battle begins.
Nobody opens the inviteA private room is dropped after an hour without activity, so the link stops working. Press Challenge a friend again for a new one.

RATINGS

Do friend battles count toward your rating?

Yes. Every finished online battle moves both captains' ratings, friend challenges included. SALVO uses the chess-style Elo system: everyone starts at 1000, one battle moves a rating by at most 32 points, and beating a stronger captain earns more than beating a weaker one. Games against the computer never count, and the leaderboard shows the top 20 captains.

Two friends rated 1000 play once: the winner goes to 1016 and the loser to 984. If the loser takes the next battle, they finish at 1001 and 999, so friends who trade wins end up about where they started. Whatever the winner gains, the loser drops:

Rating gapBeat a lower-rated captainBeat a higher-rated captain
0+16+16
100+12+20
200+8+24
400+3+29

The same math is why farming a second account earns little. Say you and a fresh second account both sit at 1000 and you beat it again and again: your first win pays 16 points, your 10th pays 7, and from about the 26th on each win pays 3 or less. Thirty straight wins lift you to about 1200, where one win over a real captain at your level pays 16, more than the next five farmed wins combined. By the 100th you are near 1300, earning one point a win.

FAR APART

Tips for playing over a video or voice call

SALVO has no chat or voice of its own, so for a friend far away, run a call alongside the game. A few things help:

  • Paste the invite into the call's chat or a text, so your friend can open it while you talk.
  • Don't share your screen. Your own fleet is on it.
  • Keep your targets to yourself. You aim in the same 25 seconds, so calling your shots out loud gives your friend time to dive their submarine.
  • Use two screens if you can. The call on one device and the game on another keeps the board full size; on a single phone, an audio-only call leaves the whole screen for the game.

OTHER WAYS TO PLAY

No friend around right now?

You can still play a person (Quick Match and open battles are rated, like friend battles) or practice on your own:

  • Quick Match pairs you with the next captain looking for a battle.
  • Open battles lists the captains waiting for a rival right now; pick one to take them on.
  • Play the computer to learn the game; it never touches your rating. In the game itself you still sign in first.
  • The practice round on the home page needs no sign-in at all.

PEN AND PAPER

Playing SALVO on paper instead

In the same room and would rather skip the screens? SALVO works with a pencil too: print our free SALVO sheets, one per player, and play salvo for salvo, specials included. Both of you write your shots down first, then call them out, so the rounds stay simultaneous just like online.

QUICK ANSWERS

Captain’s
questions.

Can I play Battleship online with a friend for free?

Yes. SALVO is a free Battleship-style game that runs in the browser: press Challenge a friend, send the invite link, and play a full two-player battle with nothing to download. Each of you needs a free account.

Do both players need an account?

Yes. Online play needs a free account for each captain, and you sign in with a link or a 6-digit code sent to your email, with no password. Only the practice round on the home page works without signing in.

Can we play on different devices?

Yes. SALVO runs in any modern browser on a phone, tablet or computer, so one of you can play on a phone and the other on a laptop, from anywhere with an internet connection.

What if my friend disconnects?

The game clock stops and they have 45 seconds to come back. If they don't make it, you win the battle; leaving mid-game on purpose counts as resigning.

Do friend games affect my rating?

Yes. Every finished online battle moves both ratings, friend challenges included: everyone starts at 1000, and one battle moves a rating by at most 32 points. Games against the computer never count.

KEEP READING

More guides.

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